May I go forth


Hi all,

April was a tough month gamedev wise but for positive reasons. I got a 3D printer..... And as a father of 3 with limited personal time I ended up spending most of my spare time using it. The good news is that it is mostly out of my system and I've achieved most of what I wanted to with it.

So May is essentially an extension of April. A bit of a bummer as my goal of an hour a day has been set back considerably. I had a bit of a buffer in previous months but even with that it still needs some catching up. On that point, I have also decided to reduce it down to 50 minutes a day. I have found I have pushed myself too hard to achieve the daily hour which may explain this last month's efforts.

So onwards I go! I am still motivated to get this done as I have come so far!

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